Catching up with Myself

Just a quick note to say that I was overtaken by events in the summer of 2007, which are actually very pertinent to the subject I was talking about at the time, but halted me in my blogging tracks.

In short: my life turned upside down and I’ve spent the last eighteen months or so learning how to walk on the ceiling.

I’m intending to pick this blog back up again, to the extent I can without internet access at home, and talk about some of the wider social psychology aspects of gaming, but more specifically to diarise work on design of an MMO: Working title ‘Apocalypso’, it’s a game set in a shattered future, where competition for resources and ideologies pits groups and individuals against one another in a struggle for survival.

I’ve been working on it with a couple of buddies for three months already so there’s a hell of a lot of ground to cover to catch up, but I’ll put my best foot forward (the right as it happens, as the left ankle is wrecked) and try to document the whole process.